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Microsoft Partner

Microsoft Corporation is an American multinational technology company with headquarters in Redmond, Washington. It develops, manufactures, licenses, supports and sells computer software, consumer electronics, personal computers, and services.


gShift was founded in 2009 by Krista LaRiviere and Chris Adams whose DNA is SEO, content, analytics and software. Their purpose was to bring automation and innovation to the digital marketing tactic of search engine optimization through a software platform powered by big data and predictive analytics.
gShift’s Web Presence Analytics platform now monitors, reports on and provides insights and intelligence for over 10,000 brands in 22 countries.



WSI is an innovative digital marketing agency with offices in over 80 countries. It helps entrepreneurs and business leaders cost-effectively unlock the full potential of their business by leveraging the Internet and its many unrecognized opportunities.

There are no magic bullets when it comes to growing a business, however with over two decades of experience, they have discovered the Internet shortcuts for delivering exponential results. WSI can helps realize the vision through intelligent, time-tested marketing strategies and methodologies.


DNN’s mission is to build and deliver software products that help customers connect content to revenue.
They provide a suite of solutions for creating rich, rewarding online experiences for customers, partners and employees. Their products and technology are the foundation for 750,000+ websites worldwide. In addition to their commercial CMS, Evoq, they’re the steward of the DotNetNuke Open Source Project.  



Kentico Software helps clients create successful websites, online stores, community sites and intranets using Kentico integrated marketing solution. With offices in the United States, United Kingdom and Czech Republic and more than 1,000 partners in 80 countries, Kentico is an industry leader worldwide.


Cogeco Peer 1 is a wholly owned subsidiary of Cogeco Communications Inc. which provides business-to-business products and services, such as colocation, network connectivity, managed hosting, cloud services and IT managed services. The company was founded in Vancouver, British Columbia, Canada in 1999 by Lance Tracey and Mark Teolis.[8] From the beginning, the co-founders targeted small- and medium-sized business customers.[8] Peer 1 Hosting offered colocation, dedicated servers, managed hosting, private cloud services, cloud storage, hosted email, and cloud-based graphics processing.



Founded in 2006, Embitel Technologies is known for its cutting edge and innovative software solutions. They offer top-of-class services in product engineering, digital commerce and mobility/IoT, with a unique mix of embedded tech + mobility/IoT, and digital commerce + mobility/IoT.
Headquartered in Bengaluru, India, with offices in Germany, the UK and the US, and representation in Sweden, France and Israel, Embitel has partnered with clients globally.
Their passion to achieve excellence and maintain high quality standards ensured them an ISO 9001 compliance certificate within a few years of their inception.


For more than 115 years (since 1897 to be exact), they have worked with maps and helped people navigate the world. From hand-drawn maps to today’s cutting-edge indoor mapping technology; that is exactly what makes them industry experts. They have worked with traditional mapping for more than 100 years, web mapping for more than 18 years and Google Maps for more than 7 years. Today, their flagship indoor navigation solution, MapsIndoors, is taking both them and their customers into the next era of mapping.
Their HQ is located in Northern Denmark in the city of Nørresundby. They also have an office in Copenhagen, Denmark.


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Gamified Labs is the MENA region’s first gamification consultancy. As specialists in gamification, we are leading the way in creating more engaged online audiences and more effective marketing campaigns and digital platforms for our clients.

Gamification is a movement that began in 2002 (the term was coined by Nick Pelling), although it only began to gain popularity in 2010. To “gamify” something is to add gaming elements to it – for example, rewarding points or prizes to an app user to keep them loyal, or using an entertaining digital game when teaching a language or skill.